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Mick Dagohoy
Mick Dagohoy

Build a Download Progress Bar in Flutter with Custom Paint and Animation


How to Show Download Progress in a Flutter App




A download progress indicator is a widget that shows how much of a file has been downloaded from a server. It is useful for providing feedback to the user and preventing them from thinking that your app is broken or frozen. In this article, you will learn how to show download progress in a Flutter app using different types of progress indicators.


Flutter comes with two built-in progress indicator widgets: CircularProgressIndicator and LinearProgressIndicator. They are both part of the material library and follow the Material Design guidelines. You can also use a third-party package called percent_indicator that offers more customization options and features.




download progress bar flutter



How to Use CircularProgressIndicator




A CircularProgressIndicator is a widget that shows progress along a circle. It can be either determinate or indeterminate, depending on whether you provide a value between 0.0 and 1.0 or not. A determinate progress indicator shows the actual percentage of completion, while an indeterminate one shows that something is happening without indicating how much is left.


In this section, you will learn how to use a CircularProgressIndicator to show the download progress of a file. You will need to do the following steps:


  • Add a progress indicator to your UI layout



  • Add a button to start downloading a file



  • Implement the download logic using Dio package



  • Update the progress value using ValueNotifier



Add a progress indicator to your UI layout




The first step is to add a CircularProgressIndicator widget to your UI layout. You can use a SizedBox widget to specify the size of the indicator, and a ValueListenableBuilder widget to update it based on the value of a ValueNotifier. Here is an example:


child: SizedBox( width: 100, height: 100, child: ValueListenableBuilder( valueListenable: manager.progressNotifier, builder: (context, percent, child) return CircularProgressIndicator( strokeWidth: 20, value: percent, // This parameter is what makes it a determinate progress indicator, // that is, it's what makes the indicator show the portion that's completed. // Without it (or when null), it becomes an indeterminate progress indicator // and just keeps spinning forever. // The value should be a double between 0.0 and 1.0. // If it goes above 1.0 then it will just show a full circle like null does. ); , ), ),


The value parameter is what makes it a determinate progress indicator, that is, it's what makes the indicator show the portion that's completed. Without it (or when null), it becomes an indeterminate progress indicator and just keeps spinning forever. The value should be a double between 0.0 and 1.0. If it goes above 1.0 then it will just show a full circle like null does.


Notice that I am getting the download progress from manager.progressNotifier. I'm using a custom class called DownloadManager that handles the download logic and notifies the UI about the progress. I will explain how to implement this class later.


Add a button to start downloading a file




The next step is to add a button to start downloading a file. You can use a FloatingActionButton widget and attach an onPressed callback to it. Here is an example:


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floatingActionButton: FloatingActionButton( child: Icon(Icons.download), onPressed: () // Call the download method of the DownloadManager manager.download(); , ),


The onPressed callback calls the download method of the DownloadManager class, which will start the download process and update the progress value. I will explain how to implement this method later.


Implement the download logic using Dio package




The third step is to implement the download logic using Dio package. Dio is a powerful HTTP client for Flutter that supports features like interceptors, global configuration, form data, request cancellation, file downloading, etc. You can install it by adding this line to your pubspec.yaml file:


dependencies: dio: ^4.0.4


Then, you can import it in your code like this:


import 'package:dio/dio.dart';


To download a file using Dio, you need to create an instance of Dio class and call its download method. The method takes three parameters: the URL of the file, the path where to save the file, and an optional onReceiveProgress callback that reports the download progress. Here is an example:


class DownloadManager // Create a Dio instance final dio = Dio(); // Define the URL of the file to download final url = ' // Define the path where to save the file final path = '/storage/emulated/0/Download/file.zip'; // Define a ValueNotifier to store and notify the progress value final progressNotifier = ValueNotifier(null); // Define a method to start downloading the file Future download() async try // Call the download method of Dio await dio.download( url, path, onReceiveProgress: (received, total) // Calculate the percentage of completion double percent = received / total; // Update the progress value using ValueNotifier progressNotifier.value = percent; , ); catch (e) // Handle any errors or exceptions print(e);


The onReceiveProgress callback receives two parameters: received and total, which are the number of bytes received and the total number of bytes of th


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